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PREFACE
ACKNOWLEDGEMENTS
INTRODUCTION
The Impossibility of Communication
Three Levels of Listening
CHAPTER 1. A Cooperative Game of Invention and Communication
Software and Poetry
Software and Games
A Second Look at the Cooperative Game
What Should This Mean to Me?
CHAPTER 2. Individuals
Them's Funky People
Overcoming Failure Modes
Working Better in Some Ways than Others
Drawing on Success Modes
And What Should I Do Tomorrow?
CHAPTER 3. Communicating, Cooperating Teams
Convection Currents of Information
Jumping Communication Gaps
Teams as Communities
Teams as Ecosystems
And What Should I Do Tomorrow?
CHAPTER 4. Methodologies
An Ecosystem That Ships Software
Methodology Concepts
Methodology Design Principles
XP Under Glass
Why Methodology at All?
And What Should I Do Tomorrow?
CHAPTER 5. Agile and Self-Adapting
Light But Sufficient
Agile
Becoming Self-Adapting
And What Should I Do Tomorrow?
CHAPTER 6. The Crystal Methodologies
Shaping the Crystal Family
And What Should I Do Tomorrow?
APPENDIX A: The Agile Software Development Manifesto
The Agile Alliance
The Manifesto
Supporting the Values
APPENDIX B: Naur, Ehn, Musashi
Peter Naur, Programming as Theory Building
Pelle Ehn, Wittgenstein's Language Game
Musashi
